Wednesday 8 February 2012

The Sound Map: extensions

Based on the aforementioned critique in which two key issues with the standard sound map model were outlined I'm looking at possible avenues to resolve these issues and extend the overall functionality of the sound map...


These issues centered around two key points:


  • A discontinuity between recordings and between users; which I hypothesize is a issue of the interface/collaborative architecture of the current sound map model. In such a way I will be looking into ways of creating a interface/collaborative architecture more suited to allowing connections/associations between recording and between users to occur. I am also looking at ways of developing a means of allowing for inter-textual narratives to emerge through the use of textual and visual support material etc.
  • The inherently disembodied and spatially disassociated aspect of the sound map, due to the experiential limitations of engaging a body of sound recordings in a spatially dislocated manner, via digital abstract cartographic rendering of a environment. A possible avenue here that I am investigating - which borrows from the related practice of the sound walk, a practice I will explore in my next post - is the use of Augmented Reality technology as a extension of the sound map that would allow for site-listening. The idea here being that this would overcome the spatial dislocation caused by listening to the recording an isolated environment, and allow the user/listening to engage with the sound environment the recording serving as a revealing of a certain listening/experience of that particularly sonic space, an invitation to listen if you will. 
These possible extensions will be explored further in upcoming posts... 

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